Known Problems
This section lists all known bugs and limitations.
If you come across any problems not mentioned below then please
report them to Andrew Trevorrow
(andrew@trevorrow.com).
- 
All editing operations are restricted to cells whose coordinates
are within +/- 1 billion.  Not much of a limitation really!
- 
The QuickLife algorithm has a minor bug that can cause selecting
a large pattern to appear to be incorrect.  The selection is actually
correct but the rectangle is slightly offset (by one pixel).
The iOS version of Golly has a number of significant limitations
when compared with the desktop version:
-  No scripting.
-  No multiple layers.
-  No timelines.
-  No auto fit mode.
-  No hyperspeed mode.
-  You can't change the colors, base step, or origin.
Some of these capabilities might be added in future versions.